BlogRender Webhooks

How to Test Render Webhooks

Render deploy webhooks notify your services when deployments start, succeed, or fail on your cloud infrastructure.

Looking for the broader picture? See the 7 best webhook testing tools (2026), or if you're already on Webhook.site, the 60-second migration to HookRay.

Render Official Webhook Docs

1. Render Webhook Events

Render can send the following webhook events to your endpoint:

deploy_started
deploy_succeeded
deploy_failed
deploy_canceled
server_available
server_unavailable

2. Set Up a Test Endpoint with HookRay

Follow these steps to start receiving Render webhooks for testing:

  1. Go to HookRay and click "Start Testing — Free" to get your unique webhook URL.
  2. Copy the URL (e.g., https://h.hookray.com/abc123).
  3. In your Render dashboard, navigate to the webhook settings and paste the HookRay URL as your endpoint.
  4. Select the events you want to receive (see list above).
  5. Trigger a test event — HookRay will show the incoming webhook in real-time.

3. Sample Render Webhook Payload

Here's an example of what a Render webhook payload looks like:

payload.json
{
  "type": "deploy",
  "trigger": "deploy_succeeded",
  "timestamp": "2026-03-20T19:45:00.000Z",
  "service": {
    "id": "srv-abc123xyz",
    "name": "hookray-api",
    "type": "web_service"
  },
  "deploy": {
    "id": "dep-xyz789abc",
    "status": "live",
    "commit": {
      "id": "abc123def456",
      "message": "feat: add webhook retry logic"
    }
  }
}

4. Frequently Asked Questions

How do I test Render webhooks without deploying?

Use HookRay to get an instant public webhook URL. Paste it into your Render dashboard's webhook configuration, trigger an event, and watch the payload arrive in real time. No code, no ngrok, no deployment required. The free tier captures 100 requests per month and works on all Render event types.

Why aren't my Render webhooks arriving?

The four most common causes: (1) the endpoint URL isn't publicly accessible — Render can't reach localhost; (2) the wrong events are subscribed in your Render dashboard; (3) signature verification is rejecting the request before your handler runs; (4) Render can't reach your server because of a firewall, expired SSL certificate, or wrong DNS. Use HookRay's URL to isolate which of these four is failing — if HookRay receives the webhook, the problem is in your handler. If HookRay doesn't, the problem is in Render configuration.

Why am I getting 400 or 500 errors from my Render webhook?

Render reports the response status your endpoint returned. HookRay accepts any payload and returns 200 OK by default, so if you see 400/500 in your Render dashboard while pointing at HookRay, the issue is in Render's configuration (wrong event, malformed signing secret, etc.). If you point at your own endpoint and get 400/500, the issue is in your handler — capture the request with HookRay, replay it locally, and debug from the captured payload.

How do I verify Render webhook signatures?

Render signs each webhook request with a shared secret. Capture the raw headers and body using HookRay, then verify the signature in your application using Render's SDK or a standard HMAC library. Once verification works against HookRay-captured data, you can safely deploy. Render's docs (linked above) cover the exact signing algorithm.

Can I replay a captured Render webhook?

Yes — HookRay's replay feature re-sends any captured webhook to a different endpoint with one click. This is the fastest way to fix a buggy handler: capture the payload once, fix your code, and replay until it works. No need to re-trigger the event in Render.

5. Next Steps

  • Use HookRay's webhook replay feature to re-send captured webhooks while building your handler
  • Enable smart parsing (Pro plan) to see Render-specific fields highlighted automatically
  • Check the Render webhook documentation for the complete event reference

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Free PDF: Webhook Testing Cheat Sheet 2026

One-page reference for 50+ APIs — canonical events, signing methods, sample payloads. Print it, pin it, share it.

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